We returned from our little vacation yesterday. I’ve not thought about games for over a week and it’s been quite lovely. I obviously enjoy playing and designing games, but it’s definitely not something I’m obsessing over like I have in that past. And that’s rather nice.
I’ve had very limited time so this is the only progress I’ve made on my projects:
Steam Thieves
(Steampunk x Forged in the Dark, Ashcan here [link])
Potency
The potency factor considers particular weaknesses, taking extra time or a bigger risk, or the influence of arcane powers. An infiltrator is more potent if all the lights are extinguished and they move about in the dark.
That’s it! Just a copy and paste job from the SRD. That’s all I did this week and I am not in the slightest bit embarrassed to say so. I’m damn proud of myself for doing this five seconds of work. In the past I would go weeks, months (and even years) with zero progress made on various projects (other than aimlessly wondering about them in my mind and not on paper). I have given myself permission to not care about how much or how little I add to a project, as long as it’s something. And I think this might be the healthiest way for me to work on things like this.
Peace!
how to eat an elephant? many small bites