Brutal week, so I’ve not been able to dedicate much time to anything table-top related. There are a few days left on the game jam I signed up for, which is being run by my buddy Nevers. I wanted to have something more substantial to put into that jam, but my ashcan will just have to do. I’ll chip away at turning it into something more presentable. Right now, though, it’s a playable game — and that’s pretty neat.
Gatekeepers
(Mythos inspired Breathless game for the Beyond the Gates Jam, Ashcan here [link])
I made an itch page for the ashcan. See it here (link). I’ll continue to develop this through these newsletters, focusing on the layout and design.
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Steam Thieves
(Steampunk x Forged in the Dark, Ashcan here [link])
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No progress.
Goodnight Maus
(Mausritter adventure site inspired by Goodnight Moon)
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No progress.
Trinakum
(Original design - 3d6 dice pool/grid-based/combat simulator with Iron Age Celtic/Gaulish flavour, Ashcan here [link])
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No progress.
Note: Need to put this into a Scrivener doc, too.
Sand & Stars
(Desert survival x Cairn, Ashcan here [link])
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No progress.
WAKE
(Completed Breathless game inspired by Control, Inception and The Matrix, Game Page here [link])
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No progress.