Got COVID (for the second or third time) and I almost neglected this for the week… but I can’t. Please see below for the most minute progress I could muster up.
Gatekeepers
(Mythos inspired Breathless game for the Beyond the Gates Jam, Ashcan here [link])
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No progress.
Steam Thieves
(Steampunk x Forged in the Dark, Ashcan here [link])
A copy and paste from the SRD and I’m out!
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Lost Opportunity
This consequence represents shifting circumstance. You had an opportunity to achieve your goal with this action, but it slips away. To try again, you need a new approach—usually a new form of action or a change in circumstances. Maybe you tried to Skirmish with the noble to trap her on the balcony, but she evades your maneuver and leaps out of reach. If you want to trap her now you’ll have to try another way—maybe by Swaying her with your roguish charm.
Goodnight Maus
(Mausritter adventure site inspired by Goodnight Moon)
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No progress.
Trinakum
(Original design - 3d6 dice pool/grid-based/combat simulator with Iron Age Celtic/Gaulish flavour, Ashcan here [link])
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No progress.
Note: Need to put this into a Scrivener doc, too.
Sand & Stars
(Desert survival x Cairn, Ashcan here [link])
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No progress.
WAKE
(Completed Breathless game inspired by Control, Inception and The Matrix, Game Page here [link])
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No progress.