
I’m continuing to focus solely on Sand & Stars. I have the first draft hard copy all marked up with alterations and now I’m committing those to the online Ashcan. Further details of that below:
Sand & Stars
(Desert survival x Cairn, Ashcan here [link])
There are a few good changes coming thanks to me review of the first draft. I really like where this game is heading and I’m excited to play it! I’m not just excited to play test it, it’s something I could see doing a campaign with and that’s really exciting.
I’ve fixed up the first ten pages of the Ashcan (34 to go!) and I’ve started adding in nicer tables.
I also added my land acknowledgement to the front matter.
This is something I’ve developed with a lot of care. I first featured something similar to this in my Breathless game WAKE. Land acknowledgements are important and part of my professional framework as a social service worker in training. I am a settler, but I also have family who are First Nations (Mohawk of the Bay of Quinte to be exact). Land acknowledgements are a formality in lots of aspects in Canadian life. Often they serve as just lip service. However, the point is not to just acknowledge we’re on stolen land but to make it a conversation and state how that informs our actions. I’ve tried to encapsulate that in my land acknowledgement below:
This work was conceived and created on the land of the Anishinabewaki ᐊᓂᔑᓈᐯᐗᑭ, Haudenosaunee, Mississaugas of the Credit and Wendake-Nionwentsïo. The creator of this work recognizes the historical and contemporary abuses suffered by these nations, at the hands of settlers and their civic and religious institutions, and commits to creating and supporting work that is anti-colonial and anti-racist.
You may not play this game if you are a fascist or a bigot or someone who values capital over community.
That’s all for today.
Thanks for sticking with me friends. We’re so close to a finished game!!!